Welcome to the new teamwork.tf website! This revamp is done in about two months in my free time. I will probably keep updating bit by bit, so feedback is always welcome. In the last week I've heavily optimised the website's performance to keep the costs down, so some strange quirks might occur.
Some things that might interest you
To create the current quickplay, the website needs information about TF2 gameservers. I've created a multi-threaded python scanner that scans and stores all information it can gather of TF2 gameservers. The second stage is analyzing this gathered data, and processing it for the website (quickplay/worldmap etc.). This processing is only done over non-empty gameservers, because it would take too long and too much performance to analyze all servers every 10 minutes. This set interval of 10 minutes is because of financial decisions I had to take. If funding succeeds, I will run this on a dedicated server which can reduce it to 5 minutes with no problems.
Another interesting thing to know, is the difference between Valve and Community servers in the statistics. Valve servers include both casual and MatchMaking (the Valve kind). The Valve MM is not taken into account in the competitive statistics, because almost no-one uses it and there is no way to clearly distinguish the MM servers from normal casual one's. Community servers are both referred as "community competitive" (because the servers are hosted by TF2 community members) and the community servers most of you know as the big clusterfuck of gamemodes.
Do you like making SFM posters? We are still looking for commissions to create backdrops for the current quickplay gamemodes! The SFM should be made in such a way that it's obvious which gamemode it represents. The SFM should take into account that there will be text overlapping the image. Contact us via Discord if you want to do a commission.